The Matriculation Day…

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2178

so… shpakOO’s feature adventure at Yale begins today…

Having decided to skip an official pre-ceremony breakfast, instead I slept for an additional 45 min, and then so rested and ready for a brand new day I arrived in New Haven. Amazingly: I got out of my car at the med school long before the ceremony even started despite some random traffic clots and detours en route…

The weather was perfect. Bright blue sky, a fresh breeze carrying a scent of a freshly baked bread from a nearby Lupi’s… I got to wear my new casual ensemble featuring a fuzzy, honey-brown sports jacket … Slightly unwisely, since the sun ended up pretty strong … but I guess there is never a bad day to look good, so… the ensemble killed.

I arrived at the Sprague Hall just in time to notice 492 other matriculants and their families entering the building, directed by a few cops… I guess the procession started after the breakfast was over, which i purposefully omitted, and it was now at its final destination: the Hall. While climbing the stairs to the auditorium I was handed in a program. The first thing i did after taking a seat was to verify that it indeed listed my name (spelled correctly) together with the rest of new grads… YAY ME 🙂

The speeches of the President of school, and the Dean of graduate studies were electrifying with optimism, elloquence, happiness… The major themes included the search for unknown, science being the boundary between what’s murky and what’s in a text book, science not being an accident but rather a sustained intellectual effort and a sustained pursuit of explenations of a captivating phenomenon… Amids all that a neat cello/piano duet was smuggled in… Variations on One String based on an aria from a rather obscure opera by Paganini: “Moses”, composed by Rossini… The perfect sync between the two musicians was just astounding when one realizes how irregular that piece was… And the breadth of timbre that the cellist was able to pull out that one string was just hott…

After the ceremony, it was time to move to a reception banquet, in the President’s historical mansion, where the President and Dean officially welcomed all 493 of us with a hearty handshake, lemonade and cookies…

It is the lemonade that got me in trouble with the Union (again)… So I attempted to refill my glass with the liquid sitting in the gigantic vase sitting on a table, on the meadow… I reach for the ladle, as there is nobody else around to do it for me, (not that i think i would need help

with that otherwise)… and then somebody yells at me that i’m “stealing their job, stop this instance” … so obviously i froze, dropped the ladle back into the vase, and allowed my cup to be filled by an official person devoted to that task there, appologizing for my horrible misbehaviour… That’s strike two with the Union… Strike one was when my temporary position extended kindda indeffinitelly, but thats another story…

I have a strange feeling that they are watching me, and that the strike three will get me concrete shoes and a trip to the bottom of Long Island Sound…

time for tea,

~shpakOO

P.S. how the heck does one REMOVE photos once they are added to this blog’s entry?

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2174

once again i’m failing to write to my blog on a regular basis…

what’s new:

  • Matrix smoothing on the way…
  • bamboo in the garage…
  • the tool should arrive either today or tomorrow…
  • strawberries are still in the fridge…
  • food court has been terrorised by a lone shopping bag with a …sandwich…

the quick and effective response by the local police and firefighting forces had me starving for 15 minutes, but what is that comparing to the feeling of security i got out of the whole experience… what a horrible world we live in where even a lone shopping bag can pose the gravest of dangers…
to whomever sponsors “terrorism”, “war”, (especially “holy” war ): Dude, dudette… no God will ever want you in paradise. Every life is sacred and abrupt taking it away before its biological time to go is evil in ANY religion. learn to co-exist, humanz !!!

[‘][‘][‘]

testing… 1… 2… 3…

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2108

Once again i will attempt to write to a blog on a regular basis…The previous attempts kindda failed after a while…

so, here goes…

Dear Diary…

What a MARRVELOUS weekend it has been…

*the end*

… woohoo …

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2112

my little Mazda has traveled its 100000 mile today, and what better place for this magical number to come up but in front of the gates to my new school? =)the nightmares of probe design won’t end… EVER… 6 more genes…

~sh

mmorpg frenzy

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If anybody 's tired of this horrid world torn by wars, crazy dictators in white houses, if one is looking for an imaginary world to replace the surroundings, the upcoming title GUILD WARS (GW) looks very promising =)

Finally I was able to join the beta weekend event, a monthly occurrence designated to iron out the bugs from the game before it hits the shelves…

what's the most attractive about GW is the fact that despite being a FMMORPG (“F” stands for fantastic, the rest: look it up…) the game will NOT require monthly fees, like for example the cartoonish behemoth called World of Warcraft.

In GW, the graphics and sound track are simply astounding… The beginnings put a player in the lush and succulent meadows of a medieval-like castle-village-river-mountain area filled with magic and runaway hogs… The immersion is SO complete and realistic that my cat would start hissing in horror every time a wolf would howl in the background in the game =) The beauty of vertex and pixel shaders summing up to quite a load of video-post-processing make the visuals so beautiful that its almost sickening… At the same time my antiquated GEFORCE 5600 was handling everything without as much as one hiccup…

one can almost feel the scent of golden wheat ready for harvest in the air… a pleasant change from the radioactive meadows glowing under the moonlight or sunlight in the WoW…

The clever instancing of GW areas makes them beautifully un-crowded (unlike WoW, where dozens of players follow me, and wait for a monster I just killed to respawn so they could complete the same quest I just have. Not unheard of to see a monster I just killed respawn and attack me on my way back to town also…) The idea behind GW is to give you a quest AND a personalized map that you can choose to explore completely on your own, or with a select party of other online MMORPG junkies. The monsters you kill in a personalized area STAY DEAD… Party gatherings can be accomplished at the common areas which are sort of trading and crafting posts and entry/exit points into the personalized areas…

Altogether, even though the world is not as seamless as WoW, to indicate the transition from a common to personalized area, GW's world does not disappoint with story-line focus, scope, attention to detail and variety of lands, friends and foes. Plus, just when one least expects it, the world almost instantaneously changes into the total opposite of the beauty encountered before. The action mysteriously picks up, and the realism and immersion become even more addictive… The world one learned to explore for several character's levels, has to be learned and explored from the beginning as NO stone is left in place after the eruption of evil… BUAHAHAHHAHAA…

Unlike “hide and seek” that I just went to see in the theatre… GW will be brilliant upon its release to the public (before the end of April. )

Awaiting the next Beta event of GW in march, however I will have to continue fighting the horrendous UI of WoW, where the characters are too stupid to automatically turn when the enemy is behind them, or to queue up several spells, or to remember to continue shooting arrows into a target because after one initial targeting mouse click I might change my mind… Yes, let me emphasize that again: WoW is a cartoonish click fest, not without its charms, but not without a lot of cumbersome clunkiness either. GW rocks as it truly has the potential tor revolutionize the online gaming…

ah, did I mention the semi-scripted missions that robustly drive the plot forward ?

~shpakoo